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[ DBL58-01S ] Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta | Widen-Legends
Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta
[ DBL58-01S ]

Main Ability
And now...it's time!!!
[If Unique Gauge is full] This character enters "Transcendent Kamehameha" preparation mode. The following effects occur and own Unique Gauge gradually decreases: Tag Switch to "Vegeta". Reverses own Element factors. Draw a Special Arts Card next. Restores own health by 20% if own remaining health is 50% or below. -10 to own Special Arts cost for 15 timer counts. Reduces damage received while in "Transcendent Kamehameha" preparation mode. Nullifies unfavorable Element factors for damage sustained while in "Transcendent Kamehameha" preparation mode. Seals enemy's Rising Rush for 15 timer counts. *Cannot activate Rising Rush, use Switch Abilities, or switch characters while in "Transcendent Kamehameha" preparation mode. *If this character is sealed while in "Transcendent Kamehameha" preparation mode, it will be cancelled and own Unique Gauge will disappear. *If this character is defeated while in "Transcendent Kamehameha" preparation mode, it will be cancelled. *Nullifies Forced Switching effects inflicted to this character while in "Transcendent Kamehameha" preparation mode. Activates a "Transcendent Kamehameha" that targets the entire battlefield once own Unique Gauge reaches 0%. Applies the following effects to self upon activation and deals massive Impact damage. Tag Switch to "Goku". Reverses Element factors. Nullifies unfavorable Element factors for 2 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 2 timer counts. +30% to damage inflicted for 2 timer counts if there is at least 1 defeated enemy battle member. +50% to damage inflicted for 2 timer counts if there are 2 defeated enemy battle members. Most of the damage inflicted will also be dealt to enemy members on standby. *The damage from this attack cannot cause enemy members on standby to be defeated. *This attack cannot be evaded with a Vanishing Step. *This attack cannot be cover changed against. *Own Unique Gauge will disappear after this attack hits. *In Full Power Battle, this attack will not activate during a Dual Break, and will instead activate once the Dual Break has finished. *Cancels Abnormal Conditions that restrict this character's movement, including Immobilize, Heavily Immobilize, Flash, and Faint, when they attack. [If Unique Gauge is not full or own Unique Gauge has disappeared] Tag Switch to "Vegeta". Reverses own Element factors. Restores own health by 10% and Ki by 25. +10% to own Health Restoration (cannot be cancelled) (activates once). Requirements: Max Switch Gauge.
Unique Ability
Battle for the Fate of the Universe
Applies the following effects to self when battle starts or when this character enters the battlefield via Tag Switch: +90% to damage inflicted (cannot be cancelled). +40% to damage inflicted. Reduces damage received by 65% (cannot be cancelled). -10 to Blast Arts cost (cannot be cancelled). Effects reset when Tag Switching to "Vegeta". Applies the following effects to self when this character enters the battlefield: Restores Ki by 50. +50% to damage inflicted for 15 timer counts (cannot be cancelled). Effect resets after character switch or when a Tag Switch is performed. Nullifies Abnormal Conditions for 10 timer counts. Applies the following effects to self every time this character uses an Arts Card: Increases Arts Card Draw Speed by 1 level for 4 timer counts. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (activates once). Activation count resets after Tag Switch.
Z-Ability
+22% to "Tag: Saiyan" base Blast Attack & Strike Defense during battle.
LIMITED Z-Ability
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Held Arts Cards
Arts Card
Strike Normal Strike Cards
Arts Card
Blast Normal Blast Cards
Strike Art
Strike Art Icon
Strike
Strike (Impact)
Blast Art
Blast Art Icon
Blast
Blast (Impact)
Extra Art
Extra Art Icon
Do-or-Die Battle


Restores own health by 10% and Ki by 40. +30% to damage inflicted for 15 timer counts. -3 to own Arts costs for 10 timer counts (cannot be stacked). Cancels own Attribute Downgrades.
Special Art
Special Art Icon
Super Dragon Attack


Deals massive Impact damage. Applies the following effects to self upon activation: +30% to Special Move damage inflicted for 3 timer counts. Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. Cancels enemy Buff Effects on hit. *Blast Armor when charging forward.
Assets