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[ DBL61-03S ] Perfect Form Cell | Widen-Legends
Perfect Form Cell
[ DBL61-03S ]
Assets Icon
Rarity Attribute

Main Ability
I should finish off with something unique...
Draw a Special Move Arts Card next. Restores own health by 30% and Ki by 40. Charges own Unique Gauge by 30%. Gradually restores ally health each timer count for 60 timer counts. Requirements: 20 timer counts must elapse.
Unique Ability
Conclusion of the Cell Games
Deals massive Explode damage when this character is defeated if there is a remaining battle member. Half of the damage inflicted will also be dealt to enemy members on standby. *The damage from this attack cannot cause the enemy or enemy members on standby to be defeated. *If this character is defeated by enemy's Self-Destruct attack, this effect will not activate. *This effect will not activate in Hyperdimensional Co-Op or Full Power Battle. The following effects occur when the Final Counter hits: Destroys all of your enemy's cards. Inflicts enemy with Attribute Downgrade "-2 Arts Card Draw Speed levels" for 5 timer counts. Inflicts enemy with Attribute Downgrade "-50% to Health Restoration" for 30 timer counts. Inflicts all enemies with "No Switching" for 3 timer counts. The following effects also occur if there are at least 2 enemy battle members remaining: Seals enemy's Rising Rush for 5 timer counts. Seals all enemies' Main Abilities for 5 timer counts. Applies the following effects to self when battle starts: Charges Unique Gauge by 85%. +90% to damage inflicted (cannot be cancelled). +40% to damage inflicted against "Element: YEL" (cannot be cancelled). +30% to Special Move damage inflicted (cannot be cancelled). Reduces damage received by 70% (cannot be cancelled). -10 to Blast & Special Move Arts costs (cannot be cancelled). Additional +20% to damage inflicted if there are 3 "Tag: Saiyan" or "Tag: Son Family" enemy battle members (cannot be cancelled). Shortens own substitution count by 4 when enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on standby.
Z-Ability
+22% to "Tag: Future" base Strike & Blast Attack during battle.
LIMITED Z-Ability
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Held Arts Cards
Arts Card
Strike Normal Strike Cards
Arts Card
Blast [Damage UP] Blast Cards with +10% to damage inflicted to self for 10 timer counts effect when used.
Strike Art
Strike Art Icon
Strike (Restore Ki)


Strike (Impact) Restores own Ki by 5 on hit.
Blast Art
Blast Art Icon
Blast (Anti-Armor)


Blast (Impact) +150% to Blast damage inflicted against enemy's armor.
Extra Art
Extra Art Icon
Punishment Storm


Applies the following effects to self upon activation: Restores Ki by 50. Charges Unique Gauge by 20% (activates three times). +20% to Blast damage inflicted for 20 timer counts. Nullifies Attribute Downgrades and Abnormal Conditions for 20 timer counts. Inflicts all enemies with 3 substitution counts on hit. [Comboable Arts] Strike Arts Blast Arts Special Move Arts
Special Art
Special Art Icon
Perfect Kamehameha


Deals massive Impact damage. Applies the following effects to self upon activation: +30% to Special Move damage inflicted for 3 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts. The following effects occur according to the number of remaining battle members: 3 members: 10% chance to inflict Faint on hit. 2 members: 20% chance to inflict Faint on hit. 1 member: 30% chance to inflict Faint on hit. *Blast Armor when charging forward.
Assets