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[ DBL69-01S ] Super Baby 2 | Widen-Legends
Super Baby 2
[ DBL69-01S ]
Assets Icon
Rarity Attribute

Main Ability
That looks like it really hurts. But don't worry, I'll put a stop to that.
Randomly destroys one of your own cards and draws the Ultimate Arts Card "Revenge Death Ball" next. Restores own health by 25% and Ki by 50. -5 to own Arts costs for 30 timer counts. Reduces enemy's Dragon Balls by 1. Cancels enemy Attribute Upgrades. Requirements: 25 timer counts must elapse.
Unique Ability
Universal Tuffleization Plan
+30% to damage inflicted by allies against "Tag: Saiyan" (cannot be cancelled). Applies the following effects to self when battle starts: +100% to damage inflicted (cannot be cancelled). Reduces damage received by 70% (cannot be cancelled). Increases Arts Card Draw Speed by 1 level (cannot be cancelled). +70% to Ki Recovery (cannot be cancelled). -10 to Special Move Arts cost (cannot be cancelled). The following effects occur when this character enters the battlefield: Randomly draws 1 new card. Restores own health by 15% and Ki by 20. +80% to damage inflicted (cannot be cancelled) (activates once). Randomly destroys 1 enemy card. Reduces enemy Ki by 20. Also applies the following effects to self based on the number of defeated battle members: 1 member: Nullifies unfavorable Element factors for damage sustained for 10 timer counts, and increases Arts Card Draw Speed by 1 level for 10 timer counts. 2 members: Nullifies unfavorable Element factors for 10 timer counts, and increases Arts Card Draw Speed by 1 level for 15 timer counts. Applies the following effects to self every time this character uses a Strike or Blast Arts Card: +20% to damage inflicted for 5 timer counts. +30% to Critical Rate for 5 timer counts (up to 60%). Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts (activates once). Activation count resets after character switch.
Z-Ability
+22% to "Tag: GT" base Strike & Blast Defense during battle.
LIMITED Z-Ability
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Held Arts Cards
Arts Card
Strike [Health Restoration Down] Strike Cards that inflict enemy with Attribute Downgrade "-20% to Health Restoration" for 15 timer counts on hit.
Arts Card
Blast [Health Restoration Down] Blast Cards that inflict enemy with Attribute Downgrade "-20% to Health Restoration" for 15 timer counts on hit.
Strike Art
Strike Art Icon
Strike
Strike (Impact) with Blast Damage armor.
Blast Art
Blast Art Icon
Blast
Blast (Impact)
Extra Art
Extra Art Icon
Revenge Counter


The following effects occur upon activation: Restores own health by 15% and Ki by 50. +20% to damage inflicted for 15 timer counts. Nullifies own unfavorable Element factors for 10 timer counts. Reduces enemy Ki by 60. Counter will activate upon enemy's melee Tap Actions or Strike Arts while in fighting pose. Applies the following effects to self when counter activates: Randomly draws at most 3 new cards when you have 3 or fewer cards. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts. [Comboable Arts] Strike Arts Blast Arts Special Move Arts Ultimate Arts
Special Art
Special Art Icon
Revenge Final Flash


Deals massive Impact damage. +50% to Special Move damage inflicted for 3 timer counts upon activation. Obscures all enemy cards for 5 timer counts on hit. All Arts cards are turned face down for the effect duration and their positions are shuffled. [If Unique Gauge is full] Resets own Unique Gauge to zero and applies the following effects to self upon activation: +20% to Special Move damage inflicted for 3 timer counts. Nullifies unfavorable Element factors for 10 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Ultimate Art
Ultimate Art Icon
Revenge Death Ball


Deals massive Explode damage. Applies the following effects to self upon activation: Restores Vanishing Gauge by 100%. +50% to Ultimate damage inflicted for 3 timer counts. Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts. [If Unique Gauge is full] Resets own Unique Gauge to zero and the following effects occur upon activation: +70% to Ultimate damage inflicted for 3 timer counts (cannot be cancelled). Inflicts all enemies with "No Switching" for 3 timer counts. *Blast Armor when charging forward.
Assets