Main Menu
[ DBL21-01S ] Syn Shenron | Widen-Legends
Syn Shenron
[ DBL21-01S ]

ZENKAI Main Ability
Ruler of the Shadow Dragons
Randomly draws 1 new card when you have 3 or fewer cards. Restores own health by 25% and Ki by 40. Cancels own Attribute Downgrades and Abnormal Conditions. Inflicts all enemies with Attribute Downgrade "-50% to Health Restoration" for 30 timer counts. Inflicts all enemies with Attribute Downgrade "+30% to Damage Received" for 30 timer counts. Inflicts all enemies with Attribute Downgrade "+10 to Special Arts cost" for 30 timer counts. Requirements: 10 timer counts must elapse.
ZENKAI Unique Ability
None of it seemed to hurt me.
Applies the following effects to self when battle starts: +80% to damage inflicted (cannot be cancelled). Reduces damage received by 60% (cannot be cancelled). The following effects occur when own health reaches 0 (activates once): Restores own health by 30%. +30% to damage inflicted. Nullifies own unfavorable Element factors for 35 timer counts. Destroys all of your enemy's cards. Seals all enemies' Main Abilities for 5 timer counts.
Z-Ability
+22% to "Tag: GT" base Blast Defense during battle.
ZENKAI Z-Ability


Increases the following stats of characters that are both "Element: YEL" and "Tag: GT" during battle: +20% to base Strike Attack. +20% to base Blast Attack. +15% to base Strike Defense. +15% to base Blast Defense.
Held Arts Cards
Arts Card
Strike Normal Strike Cards
Arts Card
Blast Normal Blast Cards
Strike Art
Strike Art Icon
Strike
Strike (Impact)
Blast Art
Blast Art Icon
Blast
Blast (Impact)
Extra Art
Extra Art Icon
Dark Dragon-Slaying Bullet


Randomly draws 1 new card upon activation. Applies the following effects to self on hit: Restores Ki by 40. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts. Gain one Dragon Ball (activates once). [Comboable Arts] Strike Arts Blast Arts Special Arts Special Move Arts
Special Art
Special Art Icon
Annihilation Gun


Deals massive Explode damage. Applies the following effects to self upon activation: +30% to Special Move damage inflicted for 3 timer counts. Gain one Dragon Ball (activates once). The following effects occur on hit: A portion of the damage inflicted will also be dealt to enemy members on standby on hit (this cannot cause them to be defeated). 50% chance to reduce enemy's Dragon Balls by 1.
Assets