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It's Time for "ZENKAI Ultra Space-Time Rush"!


It's Time for "ZENKAI Ultra Space-Time Rush"!


Take on the ZENKAI Ultra Space-Time Rush and get awesome rewards!

Updates
  • Added Super Saiyan Gohan (DBL31-01S)'s Awakening Z Power to the exchange lineup.
11-26-2025 01:00 (America/New_York) Update
  • Planned addition of Super Saiyan God SS Vegito (DBL35-02S)'s Awakening Z Power to the exchange lineup.
12-03-2025 01:00 (America/New_York) Update
  • Planned addition of Boujack (DBL36-03S)'s Awakening Z Power to the exchange lineup.

About ZENKAI Ultra Space-Time Rush
Use every fighter at your disposal to take on a series of enemies in this all-out battle of endurance!
Get points by defeating enemies and obtain special medals you can trade for fantastic rewards!

How to Play


1. Form your party for battle
Once you use a character in your party, you can't select them again!
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
2. Get rewards by collecting points!
Earn points for clearing tiers and completing Trials!
Even if you lose a battle, you can now get points for completing Trials as long as you meet the specified conditions!

You'll earn Rush Medals and ZENKAI Rush Medals when you obtain enough points from the floors!
Exchange these medals at the Ultra Space-Time Rush Exchange Shop for awesome rewards!
3. Get Awakening Z Power at the Ultra Space-Time Rush Exchange Shop!
Trade the ZENKAI Rush Medals you earn in the Event for LEGENDS LIMITED characters' Awakening Z Powers at the Exchange Shop!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!

Strategy Tips


Power up tons of characters!
Once you've had a character in your party, you can't use them again. Bringing lots of strong characters is the key to success!
Deploy lower power-leveled characters first so you can save your stronger ones and have the advantage in later battles!

Use Battle Bonus characters!
Characters with certain Tags and Episodes will give you an advantage in ZENKAI Ultra Space-Time Rush battles!
For more information, check the ZENKAI Ultra Space-Time Rush Enemy List or Strategy Hints under battle information.
*Strategy Hints will be displayed for stages with Battle Bonus characters.

Some Featured Characters


Super Saiyan Gohan
Traits
Ultimate ArtsSpecial Cover Change (Blast)Unfavorable Element Factor NullificationEnduranceStrike Back
Traits
Ultimate ArtsSpecial Cover Change (Blast)Special Cover Change NullificationUnfavorable Element Factor NullificationEnduranceHealerFast Draw (Multi)RageStrike BackAssault
*Traits include abilities and effects at maximum stats.
Battle Style
Melee Type
Episode
Androids Saga (Z)
Character Tag
Son FamilyHybrid SaiyanSuper SaiyanFuture
Ultimate Skill
Explosive Dance *Blast Armor when charging forward
Deals massive Impact damage.
The following effects occur upon activation:

+40% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restores own health when it reaches 0" effect when this character attacks for 3 timer counts.

Additional +20% to Ultimate damage inflicted for 3 timer counts if own remaining health is 50% or below.
*Blast Armor when charging forward.
Explosive Dance*Blast Armor when charging forward
Massive Damage (Impact)

▼On Activation
・Ultimate damage +50% (3 counts)
・Nullify Endurance (3 counts)

Also, if health is 50% or lower:
・Ultimate damage +30% (3 counts) (uncancellable)

*Blast Armor when charging forward
Special Move
Kamehameha
Deals massive Impact damage.
+20% to damage inflicted for 15 timer counts upon activation.
Seals enemy's Strike Arts on hit. The sealed Arts cannot be used for 5 timer counts.
Kamehameha
Massive Damage (Impact)

▼On Activation
・Damage +20% (15 counts)
・Cancel Attribute Downgrades

▼On Hit
・Ally health +5%
・Seal enemy Strike Arts (5 counts)
Main Ability
Resilient Warrior
Draw the Ultimate Arts Card "Explosive Dance" next.
Restores own Ki by 50.
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 10 timer counts.
Seals enemy's Special Move and Special Arts. The sealed Arts cannot be used for 10 timer counts.

Requirements: 25 timer counts must elapse.
Resilient Warrior
・Draw Ultimate Arts next
・Ki +50
・Damage Guard Penetration +100% (10 counts)
・Seal enemy Special/Special Move Arts (10 counts)
・Cancel enemy Attribute Upgrades/Buff Effects

*Requirement:
25 timer counts elapsed
Special Skill
Final Will to Fight
Restores own Ki by 50.
Nullifies own Attribute Downgrades and Abnormal Conditions for 20 timer counts.
Reduces next damage sustained by 30% (cannot be stacked). This applies until enemy combo is finished.
+20% to damage inflicted for 20 timer counts.
Final Will to Fight
・Health +10%
・Ki +50
・Damage +20% (20 counts)
・During next combo received, Damage Guard +30% (non-stacking)
・Draw Speed +1 (15 counts) (non-stacking)
・Nullify Special Cover Changes (5 counts)
・Nullify Attribute Downgrades/Abnormal Conditions (20 counts)
LIMITED Z Abilities
LIMITED Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
LIMITED Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
LIMITED Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
LIMITED Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
If Future
・Base Strike Attack +22%
・Base Strike Defense +22%
Z Ability II Limit Break to ★3 to Enhance
If Future or Hybrid Saiyan
・Base Strike Attack +28%
・Base Strike Defense +28%
Z Ability III Limit Break to ★6 to Enhance
If Future or Hybrid Saiyan
・Base Strike Attack +32%
・Base Strike Defense +32%

If Future & Hybrid Saiyan
・Base Blast Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If Future or Hybrid Saiyan
・Base Strike Attack +37%
・Base Strike Defense +37%

If Future & Hybrid Saiyan
・Base Blast Defense +18%
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
If & Future
・Base Strike Attack +20%
・Base Blast Attack +15%
・Base Strike Defense +20%
・Base Blast Defense +15%
Zenkai Ability II Upgrade with Awakening Rank III
If & Future
・Base Strike Attack +25%
・Base Blast Attack +20%
・Base Strike Defense +25%
・Base Blast Defense +20%
Zenkai Ability III Upgrade with Awakening Rank V
If & Future
・Base Strike Attack +35%
・Base Blast Attack +30%
・Base Strike Defense +35%
・Base Blast Defense +30%
Zenkai Ability IV Upgrade with Awakening Rank VII
If & Future
・Base Strike Attack +40%
・Base Blast Attack +35%
・Base Strike Defense +40%
・Base Blast Defense +35%
Unique Ability
Battle for Hope
The following effects occur when this character enters the battlefield:

+25% to damage inflicted by allies for 15 timer counts.
+45% to damage inflicted (cannot be cancelled) (up to 90%).
Increases own Arts Card Draw Speed by 1 level (cannot be stacked).

Also applies the following effects to self if there is a defeated battle member:

Draw a Special Arts Card next (activates twice).
Nullifies unfavorable Element factors for 15 timer counts (activates twice).
Unbreakable Will
The following effects occur when changing cover:

Nullifies enemy's Blast Arts attack (activates during assists).
Randomly destroys two enemy cards.

The following effects occur after enemy attack is over:

+25% to damage inflicted by allies for 20 timer counts.
Reduces damage received by 30% (cannot be cancelled) (activates once).

Restores own health by 40% only once when it reaches 0.
Starter Ability
・Damage +150%
・Damage Guard +120%
・Ki Recovery +50%
・Draw Speed +1
・Endurance (40% recovery)

*All uncancellable
Battle for Hope
▼On Battlefield Entry
・Draw up to 2 cards if hand has 3 or fewer
・Ki +30
・Damage +45% (uncancellable) (2 times)
・Nullify Special Cover Changes (5 counts)
・Ally damage +25% (15 counts)

Also, if there is a defeated battle member (2 times):
・Draw Special Arts next
・Damage +15% (uncancellable)
・Nullify Element disadvantages (15 counts)
Special Cover Change
[Effective Against]
Unbreakable Will
▼On Cover Change
・Destroy 2 enemy cards
・Enemy Ki -30

▼When Enemy Attack Ends
・Damage Guard +30% (uncancellable) (1 time)
・Ally damage +25% (20 counts)
Entrusted the Future
Get with Awakening Rank III
▼On Strike/Blast Arts Use
・Ki +10
・Strike damage +10% (15 counts)

▼When on Standby and Ally Is Hit by Enemy Strike/Blast Arts (1 Time)
*Activations reset on battlefield entry
・Sub counts -2
・Cancel enemy Buff Effects
Strength to Escape Danger
Get with Awakening Rank VI
▼On Endurance Activation
・Damage Guard +20% (uncancellable)
・All Arts costs -5 (uncancellable)
・Destroy entire enemy hand

▼When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush (3 Times)
・Sub counts -6
・All enemy Special Move/Ultimate/Awakened Arts power -40% (3 counts)
DBL31-01S

ZENKAI Ultra Space-Time Rush doesn't use up any Energy, so feel free to attempt it as many times as you want! Try and get as many points as you can!

Ultra Space-Time Rush Exchange Shop Lineup


Clear all 3 Rushes at Rank Z and trade the ZENKAI Rush Medals you obtain for Awakening Z Powers!

ZENKAI Rush Medal Exchange Items
NEW!
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.

Rush Medal Exchange Items
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.

"RUSH LIMITED! #2" Summon On Now!


An amazing Summon that includes some LEGENDS LIMITED characters and guarantees one SPARKING character!
Get strong characters by collecting special Summon Tickets from the Ultra Space-Time Rush Exchange Shop!

Available LEGENDS LIMITED Characters


Piccolo
DBL22-03S

Goku
DBL15-05S

Super Saiyan 2 Gohan (Youth)
DBL10-06S

God of Destruction Beerus
DBL07-11S
*Z Powers for non-LEGENDS LIMITED characters will also appear in this Summon.

Required Summon Tickets


RUSH LIMITED! #2 Summon Tickets
Spend 10 of these tickets to use the corresponding Summon.
This Summon can only be played with 10 tickets each time and is not available as a single Ticket Summon.
  • You can hold up to 20 "RUSH LIMITED! #2 Summon Tickets".
  • You won't be able to use the tickets after the lineup for the "RUSH LIMITED! #2" Summon updates.


Exchange Shop
  • Items listed above are only a portion of what is available for exchange.
  • Check the in-game Exchange Shop for more details.
  • Before they can be Zenkai Awakened, a character's Limit Break must have reached at least ★7.
  • Awakening Z Powers can be obtained at the Exchange Shop even if the relevant character's Limit Break is below ★7.
  • The max amount of a character's Awakening Z Power you can hold is 7000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z Medals.
  • *Some Awakening Z Power, such as those for Event-exclusive characters with card numbers containing "EVT", will not be converted to Z Medals even if they exceed the limit.
  • Arts Cores and "RUSH LIMITED! #2 Summon Tickets" have seasonal exchange limits.
  • Check the in-game Exchange Shop for more details on the exchange limits.
  • The exchange limits for Ultra Space-Time Rush Exchange Shop lineup Arts Cores and "RUSH LIMITED! #2 Summon Tickets" reset when the season changes.

Important Notes
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The Event period may be subject to change depending on maintenance duration.
  • The character details are for Limit Break ★7+.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Limited-time Tags are not shown in this notice.
  • Supporters cannot be added to your team in this Event.
  • ZENKAI Ultra Space-Time Rush is available after you clear Main Story 2-8-6 on NORMAL difficulty.
  • Points are valid only in the season in which they are obtained.
  • Points and clear statuses of each Rush will reset at the start of the next season.

We hope you continue to enjoy Dragon Ball Legends.

Dragon Ball Legends Management Team